Tokyo, March 16, 2016 – Sony Computer Entertainment Inc. (SCEI) today announced that PlayStation®VR (PS VR), a virtual reality system that takes the PlayStation®4 (PS4™) system to the next level of immersion, will launch from October 2016 in Japan, North America, Europe and Asia, at manufacturer’s suggested retail price of 44,980 yen, $399 USD, €399 and £349*1.

“Ever since we unveiled PS VR during the 2014 Game Developers Conference, we’ve received a tremendous response from gamers and developers alike,” said Andrew House, President and Global CEO of Sony Computer Entertainment Inc. “To make sure that we are able to prepare and deliver enough units of PS VR and a wide variety of software titles to consumers worldwide, we have decided to launch PS VR in October 2016. For those who are looking forward to its launch, we would like to thank everyone for their patience and continued support. We are beyond excited to deliver to consumers the amazing experience that PS VR offers.”

Currently more than 230 developers and publishers*2 are working on PS VR software titles, from smaller independent teams to larger studios at the industry’s top publishers such as 2K Games and Ubisoft®. Software titles in development for PS VR from these developers and publishers as well as from SCE Worldwide Studios (SCE WWS) are now totaling to more than 160 titles*3, and over 50 of those titles including Eagle Flight (Ubisoft), EVE: Valkyrie (CCP Games), Headmaster (Frame Interactive), Rez Infinite (Enhance Games), Wayward Sky (Uber Entertainment), RIGS: Mechanized Combat League, Tumble VR, Until Dawn: Rush of Blood and PlayStation®VR WORLDS (SCE WWS) are expected to launch by the end of this year. Additionally, Electronic Arts Inc., DICE and Lucasfilm are working on an all-new Star Wars™ Battlefront™ (Electronic Arts Inc.) gaming experience only for PS VR. Furthermore, THE PLAYROOM VR*4 by SCE WWS will be available as a free download from PlayStation®Store to all PS VR owners, simultaneously with the launch of the system.

To further drive the expansion of the PS VR software line-up, SCE is partnering with Tools & Middleware companies*5 to provide innovative technology solutions and enhance the title development environment for PS VR.

The system also has a Cinematic mode, which lets users enjoy a variety of content in a large virtual screen*6 while wearing the headset. Supported content for the Cinematic mode includes standard PS4 games and videos as well as variety of PS4 features including Share Play and Live from PlayStation. Users will also be able to enjoy 360 degrees photos and videos that are captured by devices such as omnidirectional cameras on PS VR via PS4 Media Player, which will let them feel as if they are physically inside the captured scene.

SCE will continue to vigorously promote PS VR towards its release in October 2016 by showcasing PS VR titles at events around the globe, while also broadening its title portfolio.

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<Specifications of PlayStation®VR>

Product name PlayStation®VR
Product code CUH-ZVR1series
Release month October 2016
Recommended Retail Price 44,980 yen, $399 USD, €399 and £349
External dimensions
  • VR headset: Approx. 187×185×277 mm (width × height × length, excludes largest projection, headband at the shortest)
  • Processor unit: Approx. 143×36×143 mm (width × height × length, excludes largest projection)
Mass
  • VR headset: Approx. 610g (excluding cable)
  • Processor unit: Approx. 365g
Display Method OLED
Panel Size 5.7 inches
Panel Resolution 1920×RGB×1080 (960×RGB×1080 per eye)
Refresh rate 120Hz, 90Hz
Field of View Approximately 100 degrees
Sensors Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer)
Connection interface
  • VR headset: HDMI, AUX, Stereo Headphone Jack
  • Processor unit: HDMI TV, HDMI PS4, USB, HDMI, AUX
Processor Unit Function 3D audio processing, Social Screen (mirroring mode, separate mode), Cinematic mode
Included
  • VR headset × 1
  • Processor unit × 1
  • VR headset connection cable × 1
  • HDMI cable × 1
  • USB cable × 1
  • Stereo headphones × 1 (with a complete set of earpiece)
  • AC power cord × 1
  • AC adaptor × 1
  • *Design and specifications are subject to change without notice.
  • *1Prices in North America and Japan exclude tax. Prices in Europe and UK include tax.
  • *2Number as of March 16th, 2016
  • *3Number as of March 16th, 2016
  • *4THE PLAYROOM VR will include 6 games which will allow all users, including those new to PS VR, to intuitively enjoy VR experiences with other users.
  • *5Refer to the attached list for details.
  • *6Users can enjoy content on a virtual screen up to 225 inches (5 meters in width) at a distance of 2.5 meters. The size of the screen will feel different depending on individual users.

About Sony Computer Entertainment Inc.

Recognized as a global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes, develops and markets the PlayStation®4 computer entertainment system, the PlayStation®3 (PS3™) computer entertainment system, and the PlayStation®Vita (PS Vita) portable entertainment system. SCEI has revolutionized home entertainment since it launched PlayStation® in 1994. PlayStation®2 further enhanced the PlayStation® legacy as the core of home networked entertainment. PSP® (PlayStation®Portable) broadened the entertainment experiences into the portable arena. PS3 is a computer entertainment system that incorporates the powerful Cell Broadband Engine and RSX processors. PS Vita is a portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity. PlayStation®4 redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization and deeply integrated social capabilities. PlayStation™Network, that includes PlayStation®Store, delivers unparalleled online gaming experience to PlayStation users. PlayStation™Now, a streaming game service that leverages cloud-based technology, enables users to instantly enjoy a wide range of PS3 games on numerous Internet-connected devices they use every day. Headquartered in Tokyo, Japan, SCEI, along with its affiliated companies, Sony Computer Entertainment America LLC and Sony Computer Entertainment Europe Ltd., and its division company, Sony Computer Entertainment Japan Asia, develops, publishes, markets and distributes hardware and software, and manages the third party licensing programs for these platforms in their respective markets worldwide.

“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.. “PS4” is a trademark of the same company.
All other trademarks are property of their respective owners.

 


 

List of Third Party Game Developers and Publishers

As of March 16th, 2016
(in alphabetical order of developer/publisher)

<JAPAN>

ACQUIRE Corp.
Active Gaming Media Inc.
ARC SYSTEM WORKS CO.,LTD.
ATLUS
BANDAI NAMCO Entertainment Inc.
BANDAI NAMCO Studios Inc.
Bimboosoft
CAPCOM CO., LTD.
COLOPL, Inc.
Cygames, Inc.
D3 PUBLISHER Inc.
DIGITAL WORKS Entertainment Inc.
FromSoftware, Inc.
Gemdrops, Inc.
GRASSHOPPER MANUFACTURE INC.
GREE, Inc.
GungHo Online Entertainment, Inc.
IDEA FACTORY Co., Ltd.
KADOKAWA CORPORATION
Kadokawa Games, Ltd.
KOEI TECMO GAMES CO., LTD.
Konami Digital Entertainment Co., Ltd.
LEVEL-5 Inc.
MAGES.Inc
Marvelous Inc.
monobit Inc.
POLYGON MAGIC, INC.
SEGA Games Co., Ltd.
Solid Sphere, Inc.
Spike Chunsoft Co., Ltd.
SQUARE ENIX CO., LTD.
SUNCORPORATION,Inc.
wise Inc.
XING INC.

34 companies in total

<ASIA>

Beijing Phantomisreal Technical Co., Ltd.
Beijing SHI GUANG MENG HUAN Technology Ltd.
Beijing Wansiwei Culture Development Co., Ltd
Fighter Network Tech Co.,Ltd
Gamepoch, Inc.
Geronimo Interactive Co.,Ltd
Hangzhou Yuanqu Technology Co.Ltd.
Happy Elements
JOYCITY Corporation
NEKCOM ENTERTAINMENT
NetEase (Hangzhou) Network Co., Ltd
Ourpalm Co., Ltd
Perfect World Co., Ltd
ROI GAMES
Shanghai Famiku Co.,Ltd.
Shanghai Renyou network technology Limited
Shanghai SinceMe Network Technology
Shanghai XINDONG Network Corporation Limited
Skonec Entertainment
Suzhou Snail Digital Technology CO., Ltd
TianShe Media Co.,Ltd
Ultimate Creators Technology(Beijing)Co., Ltd
USERJOY Technology Co., Ltd.
Winking Entertainment Corporation
Xiamen Happiness Technology, Ltd., Co
XPEC Entertainment Inc.

26 companies in total

<NORTH AMERICA>

2K Games
4 Corner Games
Archiact Interactive Ltd.
Charm Games
Choice Provisions
Cloudhead Games
Cyan, Inc.
Devolver Digital
Double Fine Productions
Drool
Electronic Arts Inc.
E McNeill
Empty Clip Studios
Enhance Games
Enyx Studios
FarSight Studios
Finish Line Games
Fire Face
Fire Hose Games
Flippfly
Frame Interactive
Frima Originals
GameCoder Studios
Glass Bottom Games
Glowstick Games
Happy Dance Studios
Harmonix Music Systems, Inc.
Headless Chicken Games
Heavy Iron Studios
High Voltage Software, Inc.
Highwire Games
Hollow Games
Icosahedra
IMGNATION Studio
IN|Framez Technology Corp.
Innervision Games
Iris VR Inc.
KO_OP
Legendary
Limitless Ltd.
Madorium Interactive
Major League Baseball Advanced Media
Minority Media
Namazu Studios LLC
N-Fusion Interactive Entertainment
Niko Maki
No Goblin
Oddworld Inhabitants
OPQAM
Other Ocean
Otherworld Interactive
Owlchemy Labs
Phantom Compass
Pixel Ripped Inc
POLYTRON / KOKOROMI
PouncingKitten Games
Prologue Games
RalphVR
Refract
Reload Studios
Schell Games LLC
Skybound Interactive
Slice VR
Solus Games
Steel Crate Games
Sunken Places
The Stork Burnt Down
Three One Zero
TOTWISE
Truant Pixel
Turbo Button
Uber Entertainment
VirZOOM Inc.
VRMonkey
Warner Bros. Interactive Entertainment
WayForward Technologies, Inc
White Elk LLC
White Lotus Interactive, LLC
ZeroTransform

79 companies in total

<EUROPE / PAL>

505 Games
Abstraction Games B.V.
Agharta Studio
Aldin Dynamics
Atom Universe Ltd
Auroch Digital
Avalanche Studios
Beatshapers Ltd.
Big Ant Studios
bitComposer Interactive GmbH
Bithell Games
Black Forest Games GmbH
BlitWorks
Blunt Instrument Studios
Boneloaf
Bossa Studios
Bulkhead Interactive
CCP Games
Chroma Coda
Climax Studios
Coatsink
Codemasters ®
Crytek
Dakko Dakko
Deck13 Interactive
Digital Confections
Dovetail Games
Escapist Games Ltd
Fabrik
Fierce Kaiju
Fireproof Games
FuturLab
Gaijin Entertainment
GOATi Entertainment Pty Ltd
Grip Digital s.r.o.
Hammerlabs
Hello There
Honor Code
Housemarque
Just Add Water (Development), Ltd
JUST FUNNY GAMES
Kite & Lightning
Llamasoft Ltd.
Lucid Games
MICROÏDS
Milestone Srl.
Mindfield Games
Mint Games
MixedBag
narayana games
nDreams
Neko Entertainment
Ninja Theory
Nnooo
Nosebleed Interactive
Paw Print Games
Penny Black Studios
Pentadimensional Games
Poppermost Productions
Prideful Sloth
Psytec Games Ltd
Pub Games
Rebellion
Recluse Industries
Samurai Punk
Secret Sorcery Limited
Sigtrap
Simian Squared
Slightly Mad Studios Ltd
Sólfar Studios
Spunge Games Pty Ltd
StellarVR
Stirfire Studios
Sumo Digital Ltd
Tammeka
Tarsier Studios
TECHLAND
The Farm 51
Toxic Games
Triangular Pixels
Ubisoft
Untold Games
Vertigo Games
Virtual Toys
VR Bits
vTime Limited
Wales Interactive
White Paper Games
Wonderstruck
Zen Studios Ltd.
Zoë Mode
Zoink Games

92 companies in total

 


 

PlayStation®VR Tools & Middleware Developers

As of March 16, 2016
(in alphabetical order)

Allegorithmic
Audiokinetic
Autodesk
Amazon
Coherent Labs
CRI Middleware Co., Ltd.
Crytek
Epic Games
Firelight Technologies
Geomerics, an ARM company
Gigantic
Graphine
Live2D Inc.
Matchlock Corporation.
PopcornFX
RAD Game Tools
Silicon Studio Corporation
Umbra
Unity Technologies
Web Technology Corp.

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Readers are advised that the press releases and other information posted on this site are current only on their original publication date. Please note that such press releases and other information may now be outdated or rendered inaccurate due to passage of time or subsequent material changes in facts and circumstance.

Readers are advised that the press releases and other information posted on this site are current only on their original publication date. Please note that such press releases and other information may now be outdated or rendered inaccurate due to passage of time or subsequent material changes in facts and circumstance.